3D sculpting
I started learning Blender on my own, exploring 3D design and animation through self-directed practice.
Here are some of the projects I’ve created along the way.
The Eyes of Wonder
The Hobbit House
Hunger
The Devil
Candyman
The Bitter Tears of Petra Von Kant
Cuphead
My Room
The Cherry Orchard
random
Random things I have made in Blender

A new packaging for matcha tin cans with a soil-textured surface that creates a tactile reminder of its environmental impact. By touching the soil-like texture, users are encouraged to reflect on how unconscious matcha consumption can harm the very soil it relies on, promoting more mindful and sustainable habits.

Nutella Glide is a reimagined, on-the-go version of the classic Nutella. No knife or spoon needed, just squeeze and enjoy. Its smooth, spreadable paste comes in a portable tube, perfect for quick snacks, travel, or anytime cravings strike. Glide it on bread, fruit, or enjoy it straight from the tube. Nutella made simple.

For the Lovehoney campaign, my teammates Liza, Jana, and I created a concept shop that looks and feels like an intimate sexshop, both outside and inside. But instead of selling typical erotic products, we offer everyday pleasures: ice cream, cottage cheese, chips, video games, sneakers, and more. The idea challenges the notion that pleasure equals sex. Sex is just one of many everyday pleasures and by presenting all kinds of joy in the setting of a sexshop, we invite people to rethink what pleasure really means.





This project was created as part of a Creative Tools class assignment at Miami Ad School Europe. The task was to develop a small campaign for either car or fashion brands, and I chose Ferrari. The compositions place the car in unusual landscapes, focusing on perspective, proportions, lighting, shadows, materials, and textures. Created using Blender, Photoshop, Lightroom, and Illustrator

This project was created as part of a Creative Tools class assignment at Miami Ad School Europe. The task was to develop a small campaign for either car or fashion brands, and I chose Ferrari. The compositions place the car in unusual landscapes, focusing on perspective, proportions, lighting, shadows, materials, and textures. Created using Blender, Photoshop, Lightroom, and Illustrator

This project was created as part of a Creative Tools class assignment at Miami Ad School Europe. The task was to develop a small campaign for either car or fashion brands, and I chose Ferrari. The compositions place the car in unusual landscapes, focusing on perspective, proportions, lighting, shadows, materials, and textures. Created using Blender, Photoshop, Lightroom, and Illustrator